System Controlling: Discrete H infinity filter design
Processing math: 100%

Friday, December 21, 2012

Discrete H infinity filter design

Short introduction

In many application cases where some of the system states can't be measured, we can use a state observer. One solution would be the Kálmán filter which I already presented. Another solution is the $H_\infty$ filter which is robust regarding the unpredictable noise source. In the Kálmán filter not only the noise process needs to be zero mean, but also the $Q$, $R$ covariance matrices have to be known, without them we can't design an appropriate observer. While in the $H_\infty$ filter doesn't make any assumptions about the noise, it minimizes the worst case estimation error.

Discrete $H_\infty$ filter design

We have the following discrete-time system
xk+1=Akxk+Bkuk+wkyk=Ckxk+Dkuk+vk
The $1$ system has to be controllable and observable. We would like to achieve a small estimation error $e_k=z_k - \hat{z}_k$ for any $w_k,v_k$. In this case we want to solve the minimax problem as follows:
minxmaxw,vJ
where $J$ is:
J=N1k=0||zkˆzk||2Qk||x0ˆx0||2P0+N1k=0||wk||2Wk+||vk||2Vk

Theorem: Let $\gamma>0$ be a prescribed level of noise attenuation. Then there exists a $H_\infty$ filter for $z_k$ if and only if there exists a stabilizing symmetric solution $P_k>0$ to the following discrete-time Ricatti equation:

 Pk+1=AkPk(IγQkPk+CTkV1kCkPk)1ATk+BkWkBTk

where
ˆxk+1=Aˆxk+Buk+Kk(ykCkˆxk)

The $K_k$ is the gain of the $H_\infty$ filter and it is given by:
Kk=AkPk(IγQkPk+CTkV1kCkPk)1CTkV1k

Proof: Xuemin Shen and Li Deng: Game Theory Approach to Discrete $H_\infty$ Filter Design

As you can see the filter gain doesn’t depend from the states of the system so it's possible to calculate offline.

Cpp implementation

On github you can find a C++ implementation of the $H_\infty$ filter, this is only a chunk of the C++ class.
/*
  *@summary: The filter gain calculation
  *@param A: State space model A matrix
  *@param B: State space mode B matrix
  *@return: Filter Gain
  */
 Matrix HINF::calkGain(Matrix A, Matrix B) {
  if (A.rows() != P.cols())
   ERRORH::throwerror("A rows has to be equal with P columns");

  Matrix I = Matrix::Identity(A.cols(), A.cols());

  Matrix L = (I - lambda * Q * P + C.transpose() * V.inverse() * C * P).inverse();

  P = A * P * L * A.transpose() + B * W * B.transpose();

  K = A * P * L * C.transpose() * V.inverse();

  return K;
 }

 /*
  *@summary: Update the state
  *@param A: State space model A matrix
  *@param B: State space mode B matrix
  *@return: The new state
  */
 Matrix HINF::updateState(Matrix A, Matrix B, Matrix u) {
  x = A * x + B * u;
  return x;
 }

 /*
  *@sumary: Estimate the next states
  *@param M: Measured state
  */
 Matrix HINF::estimate(Matrix M) {

  x = x + K * (M - C * x);

  return x;
 }

Readings:


  • Kemin Zhou: ESSENTIALS OF ROBUST CONTROL
  • Xuemin Shen and Li Deng: Game Theory Approach to Discrete $H_\infty$ Filter Design

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